Lighting Test - Key, Fill, and Backlight

  • character modeling and visual effects

  • made with Maya and Renderman

 

Academy of Interactive Entertainment, lighting assignment, circa Winter 2018. With a knowledge of lighting setups and principles from experience in photography and amateur filmmaking, my first attempt at lighting a character in Maya went quite well. I want to try another one of these someday.

a white key light used to create a dramatic or mysterious mood. Effective use of darkness

a white key light used to create a dramatic or mysterious mood. Effective use of darkness

a sharp, red key light with a green fill light to illuminate shadows. These two colors are complimentary to one another, which keeps the fill light from overexposing the "darker" parts of my subject

a sharp, red key light with a green fill light to illuminate shadows. These two colors are complimentary to one another, which keeps the fill light from overexposing the "darker" parts of my subject

a white key light, a blue fill light, and a red back light. Combined with a slightly lower camera angle, this moody yet fervent atmosphere is achieved by using contrasting colors with a subtle pulse of white that attracts the eye of the viewer

a white key light, a blue fill light, and a red back light. Combined with a slightly lower camera angle, this moody yet fervent atmosphere is achieved by using contrasting colors with a subtle pulse of white that attracts the eye of the viewer

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